![]() ![]() You don't have 40 SP and 800 mana day one, along with resurrection, summon elementals and slowblind Not really, it just removes a campaign exploit that makes all other strategies weak/irrelevant. Maybe another summon is the only counter play? and might hero summons will have stronger stats so theyll win? Though I still cant blv there is no counterplay for it. even in the scenario I faced I still won due to armorer specialty. We reached to the stars and everything is now oursīut that will only give more reason to make magic heroes sux. I think the player auto-loses when Cloned unit is his last, and should lose the same way when summons are his last unit on the field. Either that, or meticulously ban "summon elemental" from campaigns. Whatever campaign you create, a player with summon elemental will wreck it and if you tune it for a player abusing summon elemental, the player will likely not succeed with "regular" method. AI when summons are the only remaining units. I asked HotA team to make the player lose vs. Just keep summoning elementals to overpower the AI (in the campaigns it can get silly like 250 elementals per cast lol) and then remember to resurrect a stack, preferably before the AI gets too weak so he doesn't flee (that kills your hero). ![]() You can attack week 1 with a high SP/KL hero with 7x1 imp and still win against ridiculously big armies (unless they can wipe you in 1 turn, in that case you just need 1 stronger stack). The player will not lose when he loses his army and elementals are his last unit. There is no particular exploit vs elementals.Īh but there is one when summoning them. Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link but I dont see any potential counter play vs elementals except having much stronger hero I can just attack with 3 serpant flies, or some other fast creatures, and keep spamming summon Fire Elementals for hit and run, giving no XP, and then retreating when im out of mana.Īt least for armaggedon one can either get resistance, dwarves, fire creatures, or dragons to counter it. So if you keep casing mass dispel every turn, AI will keep casting shield, even if you have army that can be obliterated with few spells. Once it is shielded it starts to throw damage spells. In general, if you want AI to never perform a specific actions, you should force him to perform other actions, but this require to know in deep how is set up.įor example, AI always will take a high priority on shielding his army. There is no particular exploit vs elementals. ![]()
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